TagJam 2016 - THE RESULTS!

The votes are in and after much deliberation the winner of TagJam 2016 is Terminal Station, designed, built and tested by How is Possible in just 24 hours!

A slightly murderous take on Guess Who, Terminal Station is a two-player co-operative game where one player goes inside the VR unit  to act as an assassin, whilst the other player acts as their accomplice in the real world.

The Tag Take on...Super Mario Run

As part of a new regular blog series, we'll be chatting to some esteemed members of Team Tag about current hot topics in the games industry. To start, we'll be finding out what they think about the imminent arrival of Super Mario Run, the first mobile game to star Nintendo's beloved mascot. The game is due to hit iOS devices in December and will be "free to start", with users paying a one-off fee to unlock the whole game.

Mo Capture Mo Problems?

Motion capture has come a long way since it made its gaming debut back in the 90s through titles such as Virtua Fighter 2and Soul Edge. As the tech has advanced its usage in games has extended from adding realism to beat-em-ups to capturing every nuance and facial expression in story-based titles such asLA Noire and Beyond: Two Souls. With mo-cap equipment often costing hundreds of thousands of dollars however, is it a technique out of the reach of small and mid-sized developers? Is it a technique with limited purpose outside of big-budget Triple-A titles? A few years ago the answer to those two questions would have been a resounding “Yes”, but with advances in technology and a little ingenuity, it’s perfectly possible to make mo-cap transfer well to the smaller screen.

Three Reasons to Meet Tag at Gamescom

We’re heading to GamesCom next month and looking forward to catching up with our industry friends and contacts. It’s been a huge year for Tag as we’ve released our biggest title yet with Angry Birds Action! and have more great new projects in production. Naturally, we’ve a lot to talk about and are keen to share more in Cologne this August - so please email us to book a meeting.

If you haven't had the chance to work with Tag Games yet, or you could do with a refresh on what we do, read on for a few reminders of who we are and what makes us unique.

Match of the One Special Day

One Special Day is an event that brings games companies together to devote one day to raising money for Special Effect, the gamers' charity. This all goes towards helping people with disabilities play and enjoy video games, so naturally it's a cause we're proud to be associated with at Tag.

To support One Special Day our Tag Team dusted off the old consoles and set about recreating this summer's Euro 2016 tournament using as many vintage football games as we could find. Competing not just against each other, but against the unreliable nature of the office Dreamcast and N64, many goals were scored, decisions contested and rivalries formed.

IP Crossovers That Need to Happen

A strong IP has always been something that can give a game serious leg-up in the market. Combining 2 major IPs can be even better, so we asked a few members of the Tag Team to imagine their dream IP crossovers. They came up with some fascinating (and occasionally bizarre) ideas for winning combos that need to happen.

Read on to find out more!